However, the sound is garbage! No bass, just middles. That means the HTC Vive Pro, to show all it’s potential image quality increase, needs a very power graphics card. There is a really image improvement (less SDE, more details and less AURA = better color uniformity ), but, for now, you must use steamvr beta (significant god rays reduction) and supersampling (the most, the better). And, no, it’s not so ease (at least to my face shape) to get a tiny face cushion substitute to the HTC Vive Pro, to increase the FOV. Unfortunelly, I found this after spend 879€ in the new HTC Vive Pro. VorpX is essentially a 3D driver for DirectX 9, 10, 11, and OpenGL that gives you the ability to play many standard, modern games games not specifically designed for VR on your Rift and. If you want to increase the overall VR experience with the original HTC Vive, just remove the face cushion and try it with a very tiny cushion – you will improve the FOV, and belive me, this is more important than the increased resolution you get with the HTC Vive Pro. In fact, the overall image appearance is very similar betwen these two HDM. 102 Valve today confirmed the existence of SteamVR Desktop Theater Mode which will effectively allow players to play any game from their Steam library inside of VR on big virtual display. Yes, Vorpx works perfect with the HTC Vive Pro out of the box, but… the improvements in image quality are small comparing with you get with the original Vive.